![]() ![]() This version requires DX8 to DX9 convertor to run (included in this archieve), but because convertor is in debug state currently, it's strongly recommended after long time playing reboot computer.Įffects for water and shadows not implemented in this version.įor version 0.074f: version works correctly with non-fullscreen viewports, motion blur vectors are not limited any more, added new parameter ShadowBlurRange to control bluriness of shadows, FadeDistance to control ambient occlusion distance, UseEnvBump to deform reflections on cars and two additional parameters for this bump deformations.įor version 0.074e: Added new parameter UsePaletteTexture, now you can change color correction by custom bitmap image.įor version 0.074d: Activated preset OcclusionQuality for high-end videocards.
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